Sony has filed a patent which could see difficulty levels adapt and adjust as users play.
The patent features algorithms that would be able to finely tune difficulty settings based on an individual’s performance. It is interesting to see Sony patent such an idea, when similar processes are used in other games already.
Regardless, this patent (which can be viewed via World Intellectual Property Organization), shows PlayStation has its eye on the future of this sort of technology.
“Methods of the present disclosure may collect data when a user plays one or more different types of games when determinations are made as to whether the difficulty of a game should be changed. The collected data may be evaluated to identify whether a user gaming performance level corresponds to an expected level of performance,” the patent’s abstract reads.